
Visão geral do jogo
App is currently in beta, with ~2% of planned content developed!
Please enjoy and provide any feedback!
About This Game:
Infinite Zombie Arena is a single button hack and slash game looking to stand out from the rest with its unique character skills and mechanics.
In this very early light weight beta you will find only a handful of skills, some of which are commonly found in every other games of similar genre. (Rotating orbs, magic missiles, etc.) Our design philosophy views these type of skills as necessary to have in a game, but not necessarily fun given the overplayed nature of these skills in other games.
Therefore the other skills that are present in this beta is a very early glimpse of what we intend for our game to eventually be.
The game will eventually feature 100+ unique skills, 40+ monsters and bosses, and a taxonomy and progression system that will allow players to discover the most synergistic player builds with a fair progression through the game that is not heavily compromised by monetization. (Maybe just lightly, because we have to eat, after all.)
If you support what we do, please log into the game on a regular basis during the first week as it will be seen as a vote from you the player, that you would like us to continue on this endeavor.
This game is made by 2.2 people with a lot of love and sweat, across two time zones (Ukraine/Latvia + US). Please be kind and keep the discussion and feedback constructive. Thank you for trying our game.
About This Game:
Infinite Zombie Arena is a single button hack and slash game looking to stand out from the rest with its unique character skills and mechanics.
In this very early light weight beta you will find only a handful of skills, some of which are commonly found in every other games of similar genre. (Rotating orbs, magic missiles, etc.) Our design philosophy views these type of skills as necessary to have in a game, but not necessarily fun given the overplayed nature of these skills in other games.
Therefore the other skills that are present in this beta is a very early glimpse of what we intend for our game to eventually be.
The game will eventually feature 100+ unique skills, 40+ monsters and bosses, and a taxonomy and progression system that will allow players to discover the most synergistic player builds with a fair progression through the game that is not heavily compromised by monetization. (Maybe just lightly, because we have to eat, after all.)
If you support what we do, please log into the game on a regular basis during the first week as it will be seen as a vote from you the player, that you would like us to continue on this endeavor.
This game is made by 2.2 people with a lot of love and sweat, across two time zones (Ukraine/Latvia + US). Please be kind and keep the discussion and feedback constructive. Thank you for trying our game.
Desenvolvedor
Willamette GamesData de atualização
Jul 16, 2024Data de lançamento
Fev 18, 2024Preço
Grátis
Fale do jogono nosso Discord


Jogabilidade e Streams

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Desenvolvedor
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