
Game overview
Tired of ordinary simulations and games?
I was using CPU in my previous big bang game. Now, by calculating on the video card, I increased the particle limit from 400 to 10000. I hope your phone supports this compute shader I wrote. A simulation that you should definitely try. Single finger to rotate. Double finger to zoom in and out.
Gameplay & Streams
FORMATION OF THE UNIVERSE in Space Simulation Toolkit!Spike Viper
GPU CUDA based flockingVimanyu Jain
letting fate pick my GPU #shortsmryeester
Developer
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