GamesRay Casting Demo (with Ray Tra
Ray Casting Demo (with Ray Tra - Screenshot 1
Ray Casting Demo (with Ray Tra - Screenshot 2
Ray Casting Demo (with Ray Tra - Screenshot 3

Aperçu du jeu

A short demonstration of the simplest 3D graphics algorithm.

*What is RayCasting ?



-Raycasting is a rendering technique to create a 3D perspective in a 2D map.

-The basic idea of raycasting is as follows: the map is a 2D square grid, and each square can either be 0 (= no wall), or a positive value (= a wall with a certain color or texture).







*How Ray Casting Work ?

-It fires the ray from the player's spot and gets the ray's length when it touches the wall.

-From the length it calculates the size of the individual columns and their color



Minimap Legend:

Green Ray - what you see

Blue Ray - Reflection that is rendered

Yellow Ray - Reflection which didn't hit anything and is not rendered

Développeur
AT devs
Date de mise à jour
Mai 14, 2020
Date de sortie
Oct. 29, 2019
Prix
Gratuit

Développeur

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