GamesRay Casting Demo (with Ray Tra
Ray Casting Demo (with Ray Tra - Screenshot 1
Ray Casting Demo (with Ray Tra - Screenshot 2
Ray Casting Demo (with Ray Tra - Screenshot 3

Spielüberblick

A short demonstration of the simplest 3D graphics algorithm.

*What is RayCasting ?



-Raycasting is a rendering technique to create a 3D perspective in a 2D map.

-The basic idea of raycasting is as follows: the map is a 2D square grid, and each square can either be 0 (= no wall), or a positive value (= a wall with a certain color or texture).







*How Ray Casting Work ?

-It fires the ray from the player's spot and gets the ray's length when it touches the wall.

-From the length it calculates the size of the individual columns and their color



Minimap Legend:

Green Ray - what you see

Blue Ray - Reflection that is rendered

Yellow Ray - Reflection which didn't hit anything and is not rendered

Entwickler
AT devs
Aktualisierungsdatum
Mai 14, 2020
Veröffentlichungsdatum
Okt. 29, 2019
Preis
Kostenlos

Entwickler

Mehr Spiele von AT devs
Cookies von Skich in diesem Browser akzeptieren?

Skich verwendet Cookies und ähnliche Technologien zur Bereitstellung, Verbesserung, Sicherung und Analyse unserer Dienste. Indem du auf „Alle akzeptieren“ klickst, erklärst du dich damit einverstanden, dass wir unsere Cookies und Cookies von Dritten verwenden gemäß unserer Cookies-Richtlinie.