As time passes, stamina and life decrease in order, and if life disappears, it's game over.
Food is provided daily at noon in the dining hall on the second floor. Eating food restores stamina, but stocks are limited. Food stocks are affected by the number of students.
You can use various objects as weapons. It will break if it exceeds the durability.
Pushing large furniture or placing objects, can block doorways and prevent zombies from entering.
You can purchase items and vehicle keys at the school store on the 2nd floor using the coins that can be obtained by defeating zombies.
*Small arms, heavy arms, and military vehicles are for anti-zombie use only.
*Set draw distance [Medium] recommended for helicopters.
[To Be Updated]
-Add costume
-Add weapons and items
-Add quest
-Add action
-Add school facilities
-Improve usability
-Improve AI for students and zombies
Etc are planned
Please support me!
[Update History]
Ver.17
[Vehicles Update]
Renew the behavior of bicycles and motorcycles.
Improved behavior of other vehicles.
Viewpoint can be switched on each vehicle.
You can jump on a bicycle, and you can accelerate by pressing the button repeatedly.
Ver.1.6
[Giant Zombie]
Added 3 episodes where you fight giant zombies in a nightmare.
Enter the yellow circle to start.
Added giants related quests.
Ver.1.5
[Quest Achievement Reward: Helicopter]
Shooting down a certain number of helicopter, helicopter will be placed in the soccer court and available.
Switch weapon: machine gun / missile.
Ver.1.4
[7 Days Survival (No Continue) Reward: Tank]
Tank is placed in the parking lot and available.
Switch camera / turret operations.
Ver.1.3
[New Weapons: Handgun and Bazooka]
Added shooting system.
Added shooting related quests.
Ver.1.2
You can now carry and put ladders and climb up and down.
Ver.1.1
Added 5 costumes. You can purchase at the school store and change clothes in the changing room.
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