Visão geral do jogo
- One mineral or sword is produced at a time, and upgrading the facilities increases the production speed and storage capacity.
- There are 3 workspaces in the weapon production process: Mining, Smelting, and Polishing.
- The workspaces must be followed in order, and skipping intermediate steps like going directly from Mining to Polishing is not possible.
- The selling price of the sword varies depending on the player's profit increase upgrades.
- The number of items the player can carry and move at once depends on upgrades.
- Different types of minerals or swords can be carried and moved at once.
- One mineral or sword is produced at a time, and upgrading the facilities increases the production speed and storage capacity.
- The workspaces must be followed in order, and skipping intermediate steps like going directly from Mining to Polishing is not possible.
- The selling price of the sword varies depending on the player's profit increase upgrades.
- The number of items the player can carry and move at once depends on upgrades.
- Different types of minerals or swords can be carried and moved at once.
- One mineral or sword is produced at a time, and upgrading the facilities increases the production speed and storage capacity.
Jogabilidade e Streams
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Desenvolvedor
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