GamesBuzz Cut Simulation
Buzz Cut Simulation

Buzz Cut Simulation

Baixar no Google Play
Buzz Cut Simulation - Screenshot 1
Buzz Cut Simulation - Screenshot 2
Buzz Cut Simulation - Screenshot 3

Visão geral do jogo

"""Hello!

I'm not originally a game developer.



I've been an inventor since I was in the 2nd year of middle school.



I'm now 26 years old.



I have a strong interest in invention and love to challenge new things, so I started attending an invention class since the 2nd year of middle school.



Although I was very interested in invention during middle school, I didn't consider it as my major.



During that time, I participated in my first invention competition and I enjoyed the sense of accomplishment and presenting my ideas to others.



Later, I found out about the existence of specialized invention high schools, and I decided to attend one.



After entering high school, I received over 20 awards in invention competitions and applied for and registered 6 patents, which inspired me to start a business based on my inventions.



However, by the time I was in my senior year of high school, I had only saved 3 million won (approximately $2,500), and the cost of making molds was too expensive, so I had to give up.



As I contemplated my next steps, I realized that instead of needing a lot of money to start a business, I could start a business by investing my time.



I came up with the idea of creating content. So, I decided to major in game development at a university.



Over the next 4 years, I focused on game development, and starting from my 2nd and 3rd year, I gradually created and released games, similar to a lean startup.



By the time I was in my 4th year, I created and released a game called 'Blue Tricks,' which I had crowdfunded the previous year.



However, the results were not as good as I had hoped, but I saw it as a part of the journey towards success and continued to plan and develop games consistently.



I was fortunate to find team members who shared my vision in a relatively short amount of time.



In April of 23, we acquired our first office, and 5 months have passed since then.



As time goes on, it feels like we are walking down a dimly lit path, but we keep challenging ourselves and creating every day.



In the midst of all this, I thought of a game idea that would relieve my frustration and capture people's attention.



That idea was the buzz cut simulation. The reasons are:



1. Anyone can get a buzz cut, but people find it difficult and don't like it.



2. I think people will be interested if they get a buzz cut.



3. I believe it's the quickest way to raise funds to support my business.



However, the results are unknown, so I decided to create the game with a mindset of trying it out and taking the challenge.
Desenvolvedor
Hyper Money Games
Data de lançamento
FUT.
Preço
Pago

Desenvolvedor

Mais jogos de Hyper Money Games
Hyper Money Games - Game 1Hyper Money Games - Game 2Hyper Money Games - Game 3Hyper Money Games - Game 4
+16
Aceitar cookies do Skich neste navegador?

O Skich utiliza cookies e tecnologias similares para fornecer, melhorar, proteger e analisar nossos serviços. Ao clicar em "Aceitar todos", você permite que usemos nossos cookies e os de terceiros de acordo com a Política de cookies.