In After Burner II, the player pilots an F-14 Tomcat-inspired jet (F-14XX Skycat) through 21 levels, destroying enemies with machine gun fire and a limited supply of missiles.
Similar to Space Harrier, it is an "on-the-rails" shooter - the plane will travel continuously into the screen, with players only able to adjust its X and Y coordinates.
The objective in After Burner II is to survive through each of the 21 stages, usually by avoiding enemy missile fire, however "bonus" stages, which occur every six levels, require the player to dodge scenery and not crash. Shooting down enemies is technically optional, although alleviates the risk of being destroyed. The player has a limited supply of missiles which are refueled at various intervals throughout the game.
After Burner II adds three new stages (compared to After Burner I) and allows the player to change the fighter's speed during flight.
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