GamesSimplePhysics
SimplePhysics

SimplePhysics

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Panoramica del gioco

SimplePhysics lets you design complex structures for everything from tree houses to ferris wheels and then simulates your design with a sophisticated physics engine.

A wise person once said: "An engineer is someone who can do for a dime what any fool can do for a dollar." In SimplePhysics, your design must not only be strong enough, it must be cheap enough to win.

Create your design in seconds with the blueprints editor. If you make a mistake, simply tap the Undo button. Zoom in and out by pinching the screen and pan the view using a two finger drag.

While testing, you can see how the strain is distributed across your design. Areas that are under immense strain are colored bright red, while other areas are colored green. This allows you to find and fix problem areas in your design.

The finger test lets you use your finger to push and pull on your design. You can use this with pinpoint accuracy, or you can just smash your design to smithereens. The finger test has an explosive new twist. You can now create explosions by tapping the screen for ultimate annihilation.

The newly added Bomb Shack level includes a dummy with full support for ragdoll physics. Throw him around, blow him up, and smash him against your design.

The slow motion feature lets you slow things down so you can see how your design is failing, and it is also incredibly fun to watch explosions destroying your design in slow motion.

Features
* Realistic physics simulation
* Ragdoll physics
* Slow motion mode
* Stress display shows problem areas in your design
* Wide variety of levels!
* Finger Test - smash your design to pieces, or blow it up with realistic explosions!
* Save/Load designs
* E-mail your blueprints to your friends
* Universal support for the iPad
Sviluppatore
Jundroo
Data di aggiornamento
Ago 21, 2017
Data di pubblicazione
Mar 26, 2011
Prezzo
A pagamento

Gameplay e streaming

SIMPLE PHYSICS : GAME|WINDY CITY (LAST LEVEL)The Endarcher
Writing a Physics Engine from scratchPezzza's Work
Writing a Physics Engine from scratch - collision detection optimizationPezzza's Work

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