Panoramica del gioco
Beat the high-score: build a game using libGDX and Kotlin This game was created for the conference "KotlinConf" (October 2018 in Amsterdam) Playing games is fun but making games is even better, especially with Kotlin and libGDX.
Let's build together a breakout game and let's explore the gaming framework libGDX.
This session will show some libGDX's concepts: how to draw and animate elements of our game, how collision system works to destroy our bricks, what Kotlin brings to libGDX. Then we will dive into more advanced topics like shaders, in order to handle pixels from our images. Why are we doing all of this? To break the high score, of course!
Wants to know more? Play the game, change settings to understand how the game works.
Watch the video: https://www.youtube.com/watch?v=kDxerDYelLs
Grab the source code here: https://github.com/dwursteisen/beat-the-high-score
Grab the slides of the presentation here: https://speakerdeck.com/dwursteisen/beat-the-high-score-build-a-game-using-libgdx-and-kotlin
This session will show some libGDX's concepts: how to draw and animate elements of our game, how collision system works to destroy our bricks, what Kotlin brings to libGDX. Then we will dive into more advanced topics like shaders, in order to handle pixels from our images. Why are we doing all of this? To break the high score, of course!
Wants to know more? Play the game, change settings to understand how the game works.
Watch the video: https://www.youtube.com/watch?v=kDxerDYelLs
Grab the source code here: https://github.com/dwursteisen/beat-the-high-score
Grab the slides of the presentation here: https://speakerdeck.com/dwursteisen/beat-the-high-score-build-a-game-using-libgdx-and-kotlin
Sviluppatore
David WursteisenData di aggiornamento
Giu 10, 2019Data di pubblicazione
Set 18, 2018Prezzo
GratisSviluppatore
Altri giochi di David Wursteisen