This game and extendable framework was built in a week as a distraction but released as a demo for pleasure.
The initial idea was to do a text adventure like the games we used to love in the days before computer graphics were interesting. The project had a really limited scope of just using text to tell a story in the manner of a dungeon crawler that incorporated some kind of hand drawn map just like we used to do when playing D&D.
We also had a very limited time frame - the game was made in a week.
See our blog posts about the development of this game here:
You can download the code for the game and the framework we used to create it here:
https://github.com/zuluonezero/AdventureText
What we wanted to end up with was a framework for expansion. Something we could build upon at a later date a work up into a much larger, more complex, and more polished game.
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