GamesBeat The High Score
Beat The High Score - Screenshot 1
Beat The High Score - Screenshot 2
Beat The High Score - Screenshot 3
Beat The High Score - Screenshot 4

Game overview

Beat the high-score: build a game using libGDX and Kotlin This game was created for the conference "KotlinConf" (October 2018 in Amsterdam) Playing games is fun but making games is even better, especially with Kotlin and libGDX.

Let's build together a breakout game and let's explore the gaming framework libGDX.



This session will show some libGDX's concepts: how to draw and animate elements of our game, how collision system works to destroy our bricks, what Kotlin brings to libGDX. Then we will dive into more advanced topics like shaders, in order to handle pixels from our images. Why are we doing all of this? To break the high score, of course!



Wants to know more? Play the game, change settings to understand how the game works.



Watch the video: https://www.youtube.com/watch?v=kDxerDYelLs

Grab the source code here: https://github.com/dwursteisen/beat-the-high-score

Grab the slides of the presentation here: https://speakerdeck.com/dwursteisen/beat-the-high-score-build-a-game-using-libgdx-and-kotlin

Update date
Jun 10, 2019
Release date
Sep 18, 2018
Price
Free

Developer

More games by David Wursteisen
Accept cookies from Skich on this browser?

Skich uses cookies and similar technologies to provide, improve, secure and analyse our services. By clicking "Accept All", you agree to let us use our own and third party cookies according to Cookies Policy.