Aperçu du jeu
Drive 12 Russian cars and 4 German cars on real Russian roads, with detailed tuning and competitive 0-100 km/h tests.
Embark on a thrilling journey across Russia with 12 Russian cars and 4 German cars to reach the Crimea ferry. Starting off from Magadan to the Crimea, each car has been modeled after real-world tracks such as P504 "Kolyma," M7 "Volga," M5 "Ural," and M51 "Baikal." This game boasts of realistic physics and accurate specifications of all cars. Take control of the steering wheel and instruments and navigate your way through the roads.
Customize each car with over 30 tuning parts that are based on real-life parts, including wheels, xenon, and other functional add-ons. The detailed sound effects and visual tuning create an immersive gameplay experience. The game features 6 popular Russian cars and 2 German cars, with promises of new additions in the future. You navigate through turns, forks and hills on your quest to reach the Crimea ferry. The schedule has been greatly improved from Russian Driver 2: Baikal, with a greater number of regions in the Russian traffic area.
Play with dynamic time, clouds, varied weather, and day and night in an ever-changing environment. For competitive players, showcase your accelerated skills with the test range, and compare your results with other users online. This game is optimized for precise optimization with special console accessed through settings.
To address common queries, the game will request read-only permission to access device information, no direct calls are made to the game, and contacts remain private. For those experiencing difficulties, some devices with Mali-400 or PowerVR SGX531 with 512 MB RAM may encounter storage VBO data shortages leading to performance issues. To play the game offline is permitted, but users cannot save results or view others online. There is no access to your Google account, only a link is sent to it. Should the game be unresponsive, try clearing the data on the PlayStore application or hope for restored connection. You need not finish the polygon, reaching 100 km/h is enough to achieve results.
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