GamesGO: Offline
GO: Offline - Screenshot 1
GO: Offline - Screenshot 2
GO: Offline - Screenshot 3
GO: Offline - Screenshot 4

Aperçu du jeu

GO: Offline is a game by Dutch new media artist Leon van Oldenborgh.

It is a completely offline critical response to common practices employed in the location based AR games market, especially the gathering player geo-location data, and artificially incentivising players to visit paying physical locations the location

It challenges the usual server-side calculated placement of collectible agents by appropriating the barcode system that is used by the Dutch lease bike company Swapfiets to identify their bike frames. In this way the main gameplay element of exploring an urban environment with friends stays intact, while also foregoing the need to collect any geo-location data whatsoever.

By making the explicit game design decision to use the swapfiets distribution, this game also gives up any control over the placement of the collectibles, instead relying on the organic movement of these bikes. This approach results in a designed incentive to visit places like big bike garages, a place where you normally wouldn’t really hang out.

GO: Offline is built to create awareness that companies in the location based AR game space are profiting off of both user geo-location data and artificially incentivising players to visit paying locations. It hopes to contribute to the development of new and more ethical gaming practices.
Date de mise à jour
Avr. 29, 2023
Date de sortie
Avr. 29, 2023
Prix
Gratuit

Développeur

Plus de jeux par Leon van Oldenborgh
Leon van Oldenborgh - Game 1Leon van Oldenborgh - Game 2Leon van Oldenborgh - Game 3
Accepter les cookies de Skich sur ce navigateur ?

Skich utilise des cookies et des technologies similaires pour fournir, améliorer, sécuriser et analyser ses services. En cliquant sur « Tout accepter », vous acceptez de nous permettre d'utiliser nos propres cookies et ceux de tiers conformément à notre Politique de cookies.