Resumen del juego
A tool for fun fingertip training & enhancing decision-making and communication
For parents of preschoolers or children attending special support schools or classes who wonder, "Is there any fun learning material?" or "I can't really invest much time or money into materials," this app is recommended.
App Name
Educational Trace and Match Material App
Target Age
0 to 6 years old, students attending special support schools or classes.
What is a Matching Material?
Matching materials involve identifying identical items, such as placing an apple illustration over another identical apple. Beyond just overlaying illustrations, it can also involve connecting two identical items with a line or selecting an illustration that matches a given sample. Furthermore, it's not just about matching illustrations; you can also match an apple illustration with the characters "り", "ん", and "ご", making it a tool for matching illustrations and characters. This can be adjusted based on the developmental stage of the child.
Reason for Creating the "Educational Trace and Match" App
I served as a teacher in a special support school (elementary division) for 15 years. Matching materials are beneficial for all students. However, preparing these materials, like creating prints, cutting, bagging the cut-outs, and making enough for all students, is time-consuming. That's why I thought of making it into an app. With the app, matching materials can be used easily anytime. Teachers can save a significant amount of time, focusing more on students. Also, students can adjust the difficulty level, enabling learning both at home and in school. This app aims to improve teacher efficiency and guarantee student education.
Why Trace?
In education, hiding the object of attention is a common method to engage students. Instead of saying "Look here", hiding items naturally draws children's attention, fostering their intrinsic motivation. The target audience for this app is children from 0 to 6 years old. This app serves as an effective tool for children who face challenges in reading or writing hiragana. Before learning to write hiragana, developing pencil skills is essential. Even if a child can't hold a pencil, tracing on the screen can train their fingers, building foundational skills. This also nurtures cognitive decision-making. For children who find it challenging alone, interacting with guardians can enhance vocabulary and communication. Even for 0 or 1-year-olds, the simple cause-and-effect realized by touching or swiping the screen provides valuable insights.
Features of the "Educational Trace and Match" App
Category Selection
Choose from "Animals", "Fruits", "Hiragana", or "Similar Hiragana Characters". These categories are relatable, making learning easier.
Difficulty Adjustment
Adjust to fit the child's development level. You can adjust the area size for one-tap clearing, choose between illustration or character matching, and opt for random or manual selection.
Simple Operations
The app's simple design ensures easy usability. Repetition fosters learning.
Free to Use
We want every teacher, child, school, and household to use it, so it's free. Even future updates will remain free.
Skills and Training Possible with the App
Understanding basic causality, vocabulary enhancement, observation skills, increased concentration, fingertip dexterity through tracing, vision training to spot missed areas, cognitive decision-making by imagining from visible objects, and foundational math concepts like color, shape, and size are all fostered by this app.
App Name
Educational Trace and Match Material App
Target Age
0 to 6 years old, students attending special support schools or classes.
What is a Matching Material?
Matching materials involve identifying identical items, such as placing an apple illustration over another identical apple. Beyond just overlaying illustrations, it can also involve connecting two identical items with a line or selecting an illustration that matches a given sample. Furthermore, it's not just about matching illustrations; you can also match an apple illustration with the characters "り", "ん", and "ご", making it a tool for matching illustrations and characters. This can be adjusted based on the developmental stage of the child.
Reason for Creating the "Educational Trace and Match" App
I served as a teacher in a special support school (elementary division) for 15 years. Matching materials are beneficial for all students. However, preparing these materials, like creating prints, cutting, bagging the cut-outs, and making enough for all students, is time-consuming. That's why I thought of making it into an app. With the app, matching materials can be used easily anytime. Teachers can save a significant amount of time, focusing more on students. Also, students can adjust the difficulty level, enabling learning both at home and in school. This app aims to improve teacher efficiency and guarantee student education.
Why Trace?
In education, hiding the object of attention is a common method to engage students. Instead of saying "Look here", hiding items naturally draws children's attention, fostering their intrinsic motivation. The target audience for this app is children from 0 to 6 years old. This app serves as an effective tool for children who face challenges in reading or writing hiragana. Before learning to write hiragana, developing pencil skills is essential. Even if a child can't hold a pencil, tracing on the screen can train their fingers, building foundational skills. This also nurtures cognitive decision-making. For children who find it challenging alone, interacting with guardians can enhance vocabulary and communication. Even for 0 or 1-year-olds, the simple cause-and-effect realized by touching or swiping the screen provides valuable insights.
Features of the "Educational Trace and Match" App
Category Selection
Choose from "Animals", "Fruits", "Hiragana", or "Similar Hiragana Characters". These categories are relatable, making learning easier.
Difficulty Adjustment
Adjust to fit the child's development level. You can adjust the area size for one-tap clearing, choose between illustration or character matching, and opt for random or manual selection.
Simple Operations
The app's simple design ensures easy usability. Repetition fosters learning.
Free to Use
We want every teacher, child, school, and household to use it, so it's free. Even future updates will remain free.
Skills and Training Possible with the App
Understanding basic causality, vocabulary enhancement, observation skills, increased concentration, fingertip dexterity through tracing, vision training to spot missed areas, cognitive decision-making by imagining from visible objects, and foundational math concepts like color, shape, and size are all fostered by this app.
Vídeos y retransmisiones
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Desarrollador
Más juegos de HoroGames
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