The goal of the game is to remove all tiles from the board as fast as possible, by matching two identical tiles.
In order to match tiles, the needs to be a path connecting the two tiles. This path can cross only empty spaces, can move horizontally and vertically, and can have up to maximum of two turns. If no more moves are available, the tiles on the board will be shuffled and a penalty of 15 seconds given.
Features:
3 difficulty levels
3 different tilesets and environments
Infinitely addictive
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