Explorística 2.0 is an initiative of Statistics Portugal, aiming to bring to the educational communities the fundamentals of statistics and probabilities (with a focus on sampling), conveying the concepts in a practical and experimental way.
Explorística 2.0 integrates several games, each one involving activities such as selecting, collecting, describing and estimating.
Patchwork - After a bank robbery, pieces of cloth are found in a nearby garden and several suspects are arrested whose pants were torn by a dog as they ran through that garden. The player must collect pieces of fabric in the place so that they can be used as a representative sample. On the basis of the pattern showed by this sample he tries to identify the robber looking at his torn clothing.
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