My version of the LibGDX wiki's drop game tutorial.
Catch all the water drops you can before your bucket is flooded by water! Avoid sponges, as they will suck a drop of water out of your bucket if you catch one, or off the ground if you let it fall into the water. Falling rocks will jostle your bucket around, but do not need to be avoided. Maybe you can even use them to your advantage?
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