Gape in amazement at the procedurally generated levels! Marvel at the fact that this is, in fact, an actual game, if only barely!
Chains of colored dots are joined together and scrambled - rotate the chain-circles until the dot colors match the circles they are now a part of. Currently, there are 3 circles, aka dials: red, green and blue. If a dot is supposed to be a part of both the red and blue dials, for instance, it will be colored magenta. If it should be located at an intersection of all three dials, it will be white. Etc. See screenshots for examples.
You have three ways to play the game: with an ad in the corner, give me a few bucks once I've actually uploaded a non-ad version, or learn a bit of programming while removing the ads from my open-source repo at https://github.com/Erhannis/ColorDials .
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