Resumen del juego
"Oblivion Curve" price reduction !!
- "Oblivion Curve" is a visual novell game through text and image rendering.
- KOREAN ONLY, English, other languages not supported.
1. Game description
It is a visual novell game that proceeds through the story, acquires clues, and combines the acquired clues to advance the next story.
2. The plot
It was the same day as usual. A slight difference was that there was a minor problem among acquaintances.
But when I opened my eyes, the world was completely different.
It will soon be forgotten and gone ...
It was such a tiny world that I felt sad, hollow, and now I could feel the grip.
3. Production
PD: mimoline
Scenario: Druze
Character design, CG: rye bread
System planning, UI planning and design: Katora
Programming, BGM: Mimorin
Directed by Mimorin, Katorea, Druze
PV Production: Katoraa
********
BGM: I used the material of some purgatory gods.
http://rengoku-teien.com
BG: I used Ted's material for some KIMAGURA AFTER.
http://k-after.at.webry.info
http://teddy-plaza.sakura.ne.jp
********
- KOREAN ONLY, English, other languages not supported.
1. Game description
It is a visual novell game that proceeds through the story, acquires clues, and combines the acquired clues to advance the next story.
2. The plot
It was the same day as usual. A slight difference was that there was a minor problem among acquaintances.
But when I opened my eyes, the world was completely different.
It will soon be forgotten and gone ...
It was such a tiny world that I felt sad, hollow, and now I could feel the grip.
3. Production
PD: mimoline
Scenario: Druze
Character design, CG: rye bread
System planning, UI planning and design: Katora
Programming, BGM: Mimorin
Directed by Mimorin, Katorea, Druze
PV Production: Katoraa
********
BGM: I used the material of some purgatory gods.
http://rengoku-teien.com
BG: I used Ted's material for some KIMAGURA AFTER.
http://k-after.at.webry.info
http://teddy-plaza.sakura.ne.jp
********
Desarrollador
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