GamesNODDER VR
NODDER VR - Screenshot 1
NODDER VR - Screenshot 2
NODDER VR - Screenshot 3

Spielüberblick

NODDER VR is a short three-level, first-person, Virtual Reality puzzle/hidden-object game for Cardboard VR.

Developed in Unity3D for a 4th year University thesis project, it experiments with various puzzle mechanics and a snap-turning system for seated play. It is entirely controlled by looking or maintaining "gaze" at an object with the center reticle for a few seconds (1s to 3s).



The plot of the game stars you as a remote robot operator, or telecommuter, who is piloting the brand new TELEXOSUIT5000 series in a far distant future. You will be given tasks to perform via a text display on your Holographic Heads-Up Display (HoloHUD). There is no explicit time limit, but the third level does have a "lose condition".



TO RE-CENTER VIEW: Look straight down until arrow points forward.



All sounds, music, models, graphics, and code* are created by: Daven Bigelow



Thesis project supervisor: Dr. David Ogborn



*Aside from the tools used to create the game: Google VR SDK, SabreCSG, BFXR, and the Unity3D game engine!



Should work with any Cardboard VR headset (no input required), requires a gyroscope in your phone. Can technically be played while standing, but playing seated is recommended!

Entwickler
Daven Bigelow
Aktualisierungsdatum
Apr. 22, 2017
Veröffentlichungsdatum
Apr. 22, 2017
Preis
Kostenlos

Entwickler

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