Neural Shock: Tower Defense ARPG with bloody mayhem, character improvement, and strategic turret placements in a dystopic world. Engage in intense battles and skillful character builds.
Construct, Battle, Enhance, Annihilate.
Unleash chaotic carnage in this Tower Defense Action Role-Playing Game by erecting Turrets and Traps in strategic points and combating successive waves of fierce clones and abominable products of unethical experimentation.
Enhance your characters and weapons to obliterate your foes as you acquire expertise on the battlefield.
Merging the traditional Tower Defense mechanics, visually striking pixelated violence, and aspects of character progression Action RPGs established in a gloomy futuristic world, Neural Shock provides the ultimate adrenaline-pumping massacre experience in a bleak sci-fi environment.
Key Features
Take command of a Hero with a class-specific Unique Ability and a Skill Tree containing Active & Passive abilities
Ground Traps and Turrets, unlocked through the Trap & Turret Skill Tree. Turrets can only be positioned on designated Turret Pods - Floor Traps can be situated anywhere except on pods
Four Tiers of Enhancements for Traps and Turrets, accessible at specific Skill thresholds
- No "maze" strategy - turrets do not obstruct enemies
- Basic turrets target in specific directions, whereas advanced turrets possess 360-degree automatic targeting
Physical, Small Firearms, Heavy Armaments, and Elemental Armaments
41 Assignments (+ guide), each featuring their own Task Challenges & Supplementary Objectives
Six distinct Assignment Adjustments to regulate the Difficulty and Experience Reward
Character Armor and Weapon Prizes for finishing Challenges
Numerous viable configurations to experiment with. Low-Level and High-Level weapons can be seamlessly integrated into your setup
Ability Points can be redistributed to trial diverse configurations
Class-centered Character Development
Select your preferred class, plunge into the monster-infested realm and eradicate the dreadful creatures to advance and forge your optimum setup by choosing the most effective Passive & Active abilities for your gameplay style. Every Class possesses their own devastating or crowd-control Unique Ability that can be activated after accumulating sufficient eliminations.
Upon accumulating adequate Experience, you accumulate Levels and Ability Points to distribute in the Character Skill Tree. Obtaining a level also grants you a Trap & Turret ability point - these points are shared among characters, hence it is advised to experiment with different characters to accumulate more points. The abilities can be reassigned at any moment.
Playable classes in the final edition are Sniper and Engineer. The Sniper class caters to players desiring more action and agility, while the Engineer's skill tree serves a more conventional Tower Defense strategy.
Captivating Tower Defense Conundrums
Special tower defense ops in a compelling, somber, and futuristic world, augmented with captivating subsidiary goals that demand keen senses and astuteness to complete in the most efficient ways. Discover the deadliest combinations from a diverse array of over 20+ distinct turrets and traps.
Skich verwendet Cookies und ähnliche Technologien zur Bereitstellung, Verbesserung, Sicherung und Analyse unserer Dienste. Indem du auf „Alle akzeptieren“ klickst, erklärst du dich damit einverstanden, dass wir unsere Cookies und Cookies von Dritten verwenden gemäß unserer Cookies-Richtlinie.