This is my first game built using the Unity engine.
It was my project in their "Junior Programmer" pathway. I'm a full time developer, but only took up game development in 2020 as a distraction from not being able to do much else in Covid lockdowns! It has been a steep learning curve building this game, but a lot of fun.
The aim of the game is to clock the fastest time you can at the speed trap, but then come to a controlled halt without crashing in a dreadful way.
Skich verwendet Cookies und ähnliche Technologien zur Bereitstellung, Verbesserung, Sicherung und Analyse unserer Dienste. Indem du auf „Alle akzeptieren“ klickst, erklärst du dich damit einverstanden, dass wir unsere Cookies und Cookies von Dritten verwenden gemäß unserer Cookies-Richtlinie.