An Emperor, Empress, Palace Guards, Catapults, Bowmen and Foot Soldiers. CONQUEST IQ has designated areas for a River, Battlefield and Palaces. The objective is to capture the opponent’s Emperor through strategic positioning.
The game-play is to entice novice and skilled chess players. In terms of originality, CONQUEST IQ maximizes the concept appeal with:
* Next Generation Animation & Illustration*
* Interactive Multi-Player Console * * Intelligible (UI) & (UX) * * Strong Play Patterns *
* Live Challenge *
* Overall Design *
The visual components and designs are more attractive than other matrix board games. CONQUEST IQ is a gaming ecosystem that engages students, families and educators. It encompasses the learning objectives required for life readiness. The benefits include creative/strategic thinking, problem solving, abstract reasoning, pattern recognition and calmness under pressure.
CONQUEST IQ can decrease the tendency toward violence. Study reveals that exposure to violent games can increase aggressive behavior in participants. As the developer the mission is to participate in the non-violent gaming community
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