Created by Cameron Hall, Sanjiv Pradhanang, Aisha Alandijani & Thanh Nguyen
The goal of the game is to have your character move around in a two-dimensional grid of grass and bricks, and place bombs in suitable places such that you destroy all the enemies within two minutes.
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Your character starts on the top left corner of the grid which looks different from the other ones. You lose the game if you destroy yourself or cannot get the job done in time. There are both destructible and indestructible sorts of bricks on the grid.
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