Visão geral do jogo
Guide the safari tourists and the animals of Africa with the help of the alphabet!
Are you ready for a real safari adventure? Pack the animal carriages in alphabetical order for the appropriate part of the train or guide the tourists to the car that matches their ticket! Believe it or not, even a zebra will bounce the way you want.
PARENTS
In this application of the Skill Development game series, the child can use the knowledge of the Hungarian alphabet to help the little adventurers and the African animals find their place in the safari of the letters.
The player has an essential role to play in controlling Savannah tourism by practicing the alphabetical order:
- in the case of wagon packing, the animal's wagon marked with a letter must be loaded on the train in the appropriate order so that it can start;
- small tourists ask for directions, which train they should board;
- and the zebra can only get to the savannah by jumping to the correct letter.
Within the three main game modes, different modes and difficulty levels can be varied, so there are many tasks available to practice the alphabet in a fun way.
PEDAGOGICAL METHODOLOGY
Player tasks to practice the alphabet:
• continue / replace letters,
• alphabetical order,
• selection of vowels and consonants.
We also recommend it for mother tongue, class practice and development sessions.
Key development areas:
• Form perception
• visual attention
• serial orientation
• visual perception, discrimination
Age group: 4-14 years
PARENTS
In this application of the Skill Development game series, the child can use the knowledge of the Hungarian alphabet to help the little adventurers and the African animals find their place in the safari of the letters.
The player has an essential role to play in controlling Savannah tourism by practicing the alphabetical order:
- in the case of wagon packing, the animal's wagon marked with a letter must be loaded on the train in the appropriate order so that it can start;
- small tourists ask for directions, which train they should board;
- and the zebra can only get to the savannah by jumping to the correct letter.
Within the three main game modes, different modes and difficulty levels can be varied, so there are many tasks available to practice the alphabet in a fun way.
PEDAGOGICAL METHODOLOGY
Player tasks to practice the alphabet:
• continue / replace letters,
• alphabetical order,
• selection of vowels and consonants.
We also recommend it for mother tongue, class practice and development sessions.
Key development areas:
• Form perception
• visual attention
• serial orientation
• visual perception, discrimination
Age group: 4-14 years
Desenvolvedor
Mais jogos de Balázs-Diák
+35