GamesSkiman
Skiman - Screenshot 1
Skiman - Screenshot 2
Skiman - Screenshot 3

Panoramica del gioco

Originally a famous physics problem posed to Isaac Newton in 1697, the problem of determining the fastest path between two points for a body falling along a frictionless path under the influence of gravity was solved thanks to the ingenuity of the greatest minds of the time.

Originally a famous physics problem posed to Isaac Newton in 1697, the problem of determining the fastest path between two points for a body falling along a frictionless path under the influence of gravity was solved thanks to the ingenuity of the greatest minds of the time.

This app allows you to quickly explore the endless possibilities to design imaginative ways to get Skiman across the mountain with an easy-to-use interface for drawing curves. Use your intuition to improve your solution. You may find the results surprising for this seemingly simple yet unexpectedly challenging puzzle. To beat the game, achieve a score of 100/100 by reaching a time within 0.25% of the fastest theoretical time.
Sviluppatore
Mathematical Games
Data di aggiornamento
Set 09, 2017
Data di pubblicazione
Set 09, 2017
Prezzo
Gratis

Sviluppatore

Altri giochi di Mathematical Games
Mathematical Games - Game 1Mathematical Games - Game 2Mathematical Games - Game 3Mathematical Games - Game 4Mathematical Games - Game 5
Accettare i cookie di Skich su questo browser?

Skich utilizza cookie e tecnologie simili per fornire, migliorare, mantenere la sicurezza e analizzare i propri servizi. Cliccando su "Accetta tutto", acconsenti all'utilizzo dei nostri cookie e dei cookie di terze parti previsto dalla Politica sui cookie.