GamesLogic Reflections
Logic Reflections

Logic Reflections

Logic Reflections - Screenshot 1
Logic Reflections - Screenshot 2
Logic Reflections - Screenshot 3
Logic Reflections - Screenshot 4

Game overview

Logic game with mirrors, lights, reflections tunnels, blacks holes ...

**30/03/2021**
I know that on recent devices there are many issues, I am planning to create totally new version of this game... thanks for your patience

Place the mirrors in the grid, using laser.
Laser rays follow the usual reflection law.
Existing items are:
- diagonal mirrors
- vertical/horizontal mirrors
- absorbing elements
- light tunnel
Numbers on the edges show the number of blocks the laser ray crosses until output or absorption.
Grey color indicates an absorbed ray, while yellow shows a reflected ray (input=output).
Go to help grid to understand how it works.
There are options for difficulty, grid size, element types..

Next features:
- further game modes
- online statistics and ranking
- Google Play Service objectives
- Story mode with learnings and gradual difficulty

History:
02/03/2014 - 1.6
- New game mode: "Design mode", make space to your creativity! It is possible to save and load grids.
- Share button: it is now possible to share game grid on internet.
- New menu icons
- Ads or pay version to make some money
02/12/2013 - 1.5 - help step by step to understand how to play
08/11/2013 - 1.4 - landscape mode, new game menu
01/11/2013 - 1.3 - new game name. Gesture implementation for faster object choosing.
24/10/2013 - 1.2 - various statistics. This version is the closest to the game invented by Jean-François Mainguet
22/10/2013 - 1.1.2 - better graphic proportions of game objects for little screens and tablets.
20/10/2013 - 1.1.1 - mad cell paint bug fix
19/10/2013 - 1.1 - options for difficulty, grid size, element types, etc.
13/10/2013 - 1.0.1 - some bug fix, orientation and pause on actions during game.
10/10/2013 - 1.0 - first version.
Release date
TBA
Price
Paid

Developer

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