GamesEFT Game
EFT Game - Screenshot 1
EFT Game - Screenshot 2
EFT Game - Screenshot 3

Game overview

Article 1, paragraphs 725 and 726, of law no.

145, established the territorial training teams to ensure the dissemination of actions related to the Plan for the digital school, as well as promote training actions for teaching staff and enhancement of students' skills on innovative teaching methodologies.

The game is a tribute to the Territorial Training Teams by the author, former EFT member in the 2019-2020, 2020-2021 school two years.

The game.

Stefania, a member of the national coordination of all regional EFTs, has the task of guiding the teams to complete the assigned missions. Unfortunately, the teams, already in the first years of establishment, have to face an unexpected pandemic emergency. The spacecraft represents the journey EFTs have undertaken since their appointment. The difficulties to be overcome are represented by gigantic viruses.



The game mechanics.

Mechanics are the key actions a player must perform and become good at in order to be able to win. A mechanic is used where the player touches and holds the screen to power up the ship.

This upgrade will cause the ship to rise on the screen, but it will also speed it up and therefore be more vulnerable. When the player removes the finger, the thrust motor shuts down and the ship falls down and decelerates, making it slightly less vulnerable. Therefore, a very fine and masterful balance of empowerment and non-enhancement is required to survive

strengthening.

EFT Game is obviously heavily inspired by Flappy Bird.

The goal is to complete the mission. Then, the player can repeat the game several times to try to beat their fastest time. Obviously to go faster, the player has to upgrade more

frequently and put Stefania in greater danger.



Rules of the game.

Here we define the things that balance the game and make it fair and consistent for the player:

• The player's ship is much more resistant to viruses. This is because the player's ship has shields. Whenever the player encounters a virus, the virus is immediately destroyed, but the player loses a shield. The player has three shields.

• The player will have to travel a certain number of kilometers to finish the mission.

• Each time the player finishes the mission, he wins the game. If his time was the fastest, this will be the new fastest time, like a higher score.

• Viruses will appear at a random height on the far right of the screen and fly towards the player at a random speed.

The player is always positioned on the far left of the screen, but boosting means that viruses get closer more quickly.

Update date
Nov 04, 2021
Release date
Nov 04, 2021
Price
Free

Developer

More games by Francesco Procida
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