Game starts off with just one ball. Whenever the ball is repelled with the bat, one point is gained. With every 15 points gain, a new ball is thrown and the bat speed and size grow by 20% . If a ball is not repelled and reaches the bottom of the screen, a life is lost from the total of 150 lives. Bat movement is controlled by tilting the device; the bat doesn't reach the top of the screen; the bat responds to device shocks affecting the ball speed when hit. Maximum balls thrown and sound status are retained by the game.
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