- A dark roguelike by the designer of Fruit Ninja and Jetpack Joyride.
- Procedurally generated caves make every expedition different.
- Explore at your own pace. Dive fast and aggressive or explore slowly, dropping markers along the way.
- Soundtrack by award-winning composer Cedar Jones (Jetpack Joyride and more).
- An atmospheric deep sea adventure with lovecraftian vibes.
When they built the floating cities, they had no idea an insidious threat lurked deep below...
Feed the Deep is a compulsive lovecraftian roguelike inspired by the likes of Dome Keeper and Spelunky. Dive into an ever-changing system of undersea caves. Collect resources that can be traded for upgrades and items. Explore ever deeper, managing dark spaces, limited oxygen, and hostile wildlife, and complete your mission to Feed the Deep.
Feed the Deep was built almost entirely by me, Luke Muscat. Back in the Old Times I was creator of Jetpack Joyride and Fruit Ninja. A couple of years ago I decided I wanted to try the ultimate game dev challenge and make a game completely solo.
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