[ New launch of Indun 99 / Version 0.9 ]
Currently, 30 stages and bosses are implemented. Average play time 30 minutes
▷ Box System: When you defeat all the monsters on the stage, you can open the box to obtain items and equip or disassemble them.
▷Item mounting or disassembly system: When you equip an item, you can get the ability according to the item, and when you disassemble the item, you get gold.
▷Shop system: You can use gold to purchase items you want.
▷ Teleport system: You can move using a teleport device.
▷Key system: You can use the key to open the golden box.
▷ Stone statue system: Various effects can be obtained by using the stone statue.
■Angel Statue: Recovers all stamina.
■Devil's Statue: Consumes 50 gold to recover 1 HP.
■Gambler's Statue: 100 gold acquisition, 200 gold acquisition, and current HP set to 1 with the same probability.
■The stone statue of the key: Consume 50 gold to obtain a key.
■Bomb stone statue: Consume 50 gold to obtain a bomb.
▷Dash System: You can avoid monster attacks by rolling.
▷ Bomb System: You can use bombs to break some walls.
▷Reincarnation System: When the game is over, you return to the beginning with 50% of your gold. However, goods such as bombs and keys do not disappear.
▷Water Lava System: There are tiles that cannot be moved. Bullets can pass.
▷ Boss Appears: A boss appears at the end of each theme map. The boss has a pattern and is very strong.
Bugs & Feedback: younejun098@gmail.com
Please report bugs and feedback as soon as possible.
■ Netmarble Game Academy Boot Camp 1st Works
- Development Team: ZERO
- Developers: Kyuhyun Seo, Dongmin Jeong, Yeonjun Jeong
- Supplier: Netmarble Foundation (https://www.netmarblefoundation.org/)
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